| Item Use Script | 
		
							 1 bonus 
2 bMdef,15; 
3 bonus 
4 bMaxHPrate,3; 
5 bonus 
6 bMaxSPrate,3; 
7 bonus 
8 bMatkRate,2; 
9 bonus2 
10 bMagicAtkEle,Ele_Neutral,2; 
11 bonus2 
12 bMagicAtkEle,Ele_Fire,2; 
13 .@r 
14 = 
15 getrefine(); 
16 if 
17 (.@r 
18 =5) 
19 { 
20 bonus 
21 bMaxHPrate,7; 
22 bonus 
23 bMaxSPrate,7; 
24 bonus 
25 bMatkRate,3; 
26 bonus2 
27 bMagicAtkEle,Ele_Neutral,3; 
28 bonus2 
29 bMagicAtkEle,Ele_Fire,3; 
30 } 
31 if 
32 (.@r 
33 =5) 
34 { 
35 bonus 
36 bMaxHPrate,10; 
37 bonus 
38 bMaxSPrate,10; 
39 bonus 
40 bMatkRate,5; 
41 bonus2 
42 bMagicAtkEle,Ele_Neutral,5; 
43 bonus2 
44 bMagicAtkEle,Ele_Fire,5; 
45 } 					 |